\BOOKMARK [1][-]{section.1}{Introduction}{}
\BOOKMARK [1][-]{section.2}{Small Tutorial}{}
\BOOKMARK [2][-]{subsection.2.1}{Mechanics}{section.2}
\BOOKMARK [2][-]{subsection.2.2}{Main Features}{section.2}
\BOOKMARK [3][-]{subsubsection.2.2.1}{Perspectives}{subsection.2.2}
\BOOKMARK [3][-]{subsubsection.2.2.2}{From 3D to 2D}{subsection.2.2}
\BOOKMARK [3][-]{subsubsection.2.2.3}{Angles}{subsection.2.2}
\BOOKMARK [3][-]{subsubsection.2.2.4}{Intersections}{subsection.2.2}
\BOOKMARK [3][-]{subsubsection.2.2.5}{Coming back to 3D from 2D}{subsection.2.2}
\BOOKMARK [1][-]{section.3}{Reference Manual}{}
\BOOKMARK [2][-]{subsection.3.1}{Global variables}{section.3}
\BOOKMARK [2][-]{subsection.3.2}{Definitions}{section.3}
\BOOKMARK [2][-]{subsection.3.3}{Macros}{section.3}
\BOOKMARK [3][-]{subsubsection.3.3.1}{Very Basic Macros}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.2}{Vector Calculus}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.3}{Projection Macros}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.4}{Plain Basic Macros}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.5}{Standard Objects}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.6}{Composed Objects}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.7}{Shadow Pathes}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.8}{Differential Equations}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.9}{Renderers}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.10}{Nematics \(Direction Fields\)}{subsection.3.3}
\BOOKMARK [3][-]{subsubsection.3.3.11}{Surface Plots}{subsection.3.3}
